
Team Lead Animation (rigging) - (Rainbow Six Siege)
- Montréal, QC
- Permanent
- Temps-plein
- Create, prioritize, assign and regularly follow up on tasks and the advancement of the team's work with regards to deliverables.
- Represent the rigging team.
- Work alongside other teams' leads to ensure good working relationships.
- Organize and lead team meetings.
- Draft regular reports for the Project lead (CP)/ Production manager (PM) on the advancement of the team's work and recommend corrective measures whenever necessary to meet project objectives.
- Anticipate and recognize potential conflicts and recommend solutions to the Project lead (CP)/ Production manager (PM) for the team.
- Take part in performance assessments in collaboration with the Project lead (CP)/ Production Manager (PM).
- Organize one-on-one meetings with the team's members and support them in their objectives.
- Coordinate bug correction as it pertains to the team's work.
- Ensure that new employees integrate the team and are supported by the team's experts in their onboarding.
- Help recruit new team members.
- Know the game's story and gameplay (game design documents) and understand the technical/artistic constraints so as to be able to lead the team.
- Be a mentor in terms of technical/artistic aspects for team members (where necessary).
- Carry out working unit-related tasks (depending on the size of the team they must supervise).
- Carry out all other related tasks.
- Experience in animation and in leading a team;
- Participation in at least one complete game production or equivalent;
- Leadership;
- Time and priority management for both yourself and your team;
- Ability to assemble productive teams;
- Good interpersonal and communication skills;
- Resourcefulness in problem-solving;
- Ability to delegate;
- Stress and change management skills;
- Managerial courage;
- Sense of initiative;
- Database knowledge an asset (JIRA, Perforce, etc.);
- Knowledge of the technical constraints of real time, 3D engines and level editors.