
Technical Artist, 3D
- Calgary, AB
- Permanent
- Temps-plein
- Intake and process complex CAD and/or FBX files for final use in Unreal Engine
- Import and verify the 3D model and textures in Unreal Engine
- Identify and correct geometry and texture mapping issues
- Assign and optimize textures in multiple lighting scenarios
- Manage vehicle model variations and material library in Unreal Engine
- Render high-quality, photo-real prototypes and fidelity samples
- Execute rigging and animation in Unreal Engine, correct faults if needed
- Model, texture and animate key elements to be used in UE environments
- Build custom small-medium scale 3D environments
- Place and animate virtual cameras
- Animate 3D models
- 4+ years of experience in Maya 3D (Solid Works, AutoCAD, or Rhino is a plus) or Cinema 4D
- 2+ years of experience in Unreal Engine
- Basic blueprints knowledge is required, C++ experience is a bonus
- Worked in automotive and with high-end rendering pipelines (Arnold and Redshift)
- Understanding film, real-time development, and virtual production
- Proficiency with post-production and VFX pipelines
- Maternity and parental leave extra days
- Competitive benefits packages
- Vacation, compassionate leave, sick days, and flex days
- Access to online services for families and new parents
- Impact and Inclusion Board with 13 affinity groups
- Internal learning and development programs
- Enterprise-wide employee discounts
- And more…
If Canada based:
If U.K. based:
If Costa Rica based: