
UX Designer 9428
- Toronto, ON
- Permanent
- Temps-plein
- Business Model Canvas
- 5 Whys
- User Personas
- Stakeholder Mapping
- Strategy Map
- Short- and Long-Term Goals
- Fears and Challenges
- Problem Statement
- Facilitate user research activities to produce such outputs as:
- User interview topic Maps, a summary of interrelated topics for the user interview
- User Interview Scripts to plan and guide user discussion
- User Interview Synthesis (collection, aggregation and analysis) of written observations recorded during each interview
- User research findings report
- Inception (Science Fair Day):
- Showcases the work and key findings from this stage to stakeholders outside of the core project team
- Aligns entire team (business, technical) on what the next steps will be
- Planning activities for next phase (Alpha)
- Other deliverables typically delivered in this phase include:
- User Storyboard to communicate a story through images displayed in a sequence of panels that chronologically maps the story’s main events.
- Technical Service Blueprint, a diagram that displays the entire process of service delivery including support systems by listing all the activities that happen at each stage, performed by the different roles involved
- Defined business Key Performance Indicators (KPIs)
- Produce “clickable” prototypes of multiple possible solutions
- Validate "clickable” prototypes with users through usability testing sessions and produce research findings report
- Iterate (improve) on “clickable” prototypes with insights garnered from research findings report
- Identify and document existing processes or policies that will need to change to support the new product or service
- Produce a business proposal to justify funding for the next phase (Beta)
- Define a clear vision for the solution that will be built in Beta
- Create a plan and prioritized list of features to be completed in the Beta phase
- Define user solution, and delivery of KPIs
- Participates in deciding which priority to tackle
- Sketching workshop to create visual representation of ideas or user flows
- Create designs
- Enhancements made to designs
- User Interviews (for validation)
- Synthesising individual and overall interview findings
- Enhancements to designs made from synthesis
- Get product owner sign off and input story into backlog for future iteration planning
- Rinse and repeat for each feature, function within a given iteration
- Conduct accessibility compliance testing of the solution within each iteration.
- Conduct regular usability testing sessions on the MVP built as part of the Beta phase.
- User interview topic maps, a summary of interrelated topics for the user interview
- User interview scripts to plan and guide user discussion
- User interview synthesis (collection, aggregation and analysis) of written observations recorded during each interview
- User research findings report
- Conduct regular accessibility compliance testing of the live build as improvements are released.
- Conduct regular usability testing sessions on the live build.
- Analyze usage analytics and user behaviour patterns to track and measure key performance indicators.
- Extensive experience in using UX design best practices to design solutions, and a deep understanding of mobile-first and responsive design.
- Ability to iterate your designs and solutions efficiently and intelligently.
- 3+ years of relevant experience in participating in complex projects (products) of different sizes, ensuring alignment to plans, best practices and incorporating user-centred design processes and agile (scrum) methodologies.
- Degree or diploma in graphic design; degree or certification in usability, human-computer interaction, and technical writing a plus
- Experience in facilitate User Research and Usability testing. Accessibility compliance testing is a plus.
- Experience in facilitate User Research and Usability testing activities to produce such outputs as:
- User Interview Topic Maps
- User Interview Scripts
- User Interview Synthesis (collection, aggregation and analysis) of written observations recorded during each interview
- User Research Findings Report
- Demonstrated experience in communication and mediation skills with business teams and core team members to ensure Client projects (products) are progressing according to schedule
- Experience with strategies and actions to overcome resistance to change and capitalize on forces in support of change during all stages of projects – Discovery, Alpha, Beta, Live or similar delivery methodologies
- Ability to deliver on a (project) product with a balanced team (product owner, user experience designers, developers) by participating in Agile (SCRUM) delivery methodologies
- Expertise in UX software such as JustInMind, InVision, Sketch, Adobe Creative Cloud, Axure, Figma, and Zeplin. HTML5, CSS3, and JS skills (React, Angular, NodeJS), are a plus.
- Ability to clearly and effectively communicate design processes, ideas, and solutions to teams and clients.
- Be excited about collaborating and communicating closely with teams and other stakeholders via a distributed model to regularly deliver design solutions for approval.
- Strong interpersonal and negotiation skills
- Strong presentation, verbal and written communication skills
- Excellent analytical, problem-solving and decision-making skills
- Expertise in UX software such as JustInMind, InVision, Sketch, Adobe Creative Cloud, Axure, Figma, and Zeplin. HTML5, CSS3, and JS skills (React, Angular, NodeJS), are a plus.
- Experience in facilitate User Research and Usability testing activities to produce such outputs as:
- User Interview Topic Maps
- User Interview Scripts
- User Interview Synthesis (collection, aggregation and analysis) of written observations recorded during each interview
- User Research Findings Report